The World of Games: Technologies for Experimenting, Thinking, Learning

XXIII Professional Culture of the Specialist of the Future, Volume 2 de

,

Éditeur :

Springer


Collection :

Lecture Notes in Networks and Systems

Paru le : 2023-11-17

eBook Téléchargement , DRM LCP 🛈 DRM Adobe 🛈
Lecture en ligne (streaming)
220,49

Téléchargement immédiat
Dès validation de votre commande
Image Louise Reader présentation

Louise Reader

Lisez ce titre sur l'application Louise Reader.

Description

This book reflects the various dimensions of play. It gathers together experience with role-play, tabletop, and online games and develops and assesses tools. It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures. What may seem like fun is far from harmless. And then there are the many ways of learning in the mode of play. 
Pages
412 pages
Collection
Lecture Notes in Networks and Systems
Parution
2023-11-17
Marque
Springer
EAN papier
9783031480157
EAN PDF
9783031480164

Informations sur l'ebook
Nombre pages copiables
4
Nombre pages imprimables
41
Taille du fichier
21146 Ko
Prix
220,49 €
EAN EPUB
9783031480164

Informations sur l'ebook
Nombre pages copiables
4
Nombre pages imprimables
41
Taille du fichier
36465 Ko
Prix
220,49 €