Gamification in A Flipped Classroom

Pedagogical Methods and Best Practices de

, ,

Éditeur :

Springer


Paru le : 2024-04-30

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Description

This book introduces to researchers and teaching practitioners the concept of gamification within a flipped classroom setting, which resonates with the best practices of flipped learning, gamified learning, and gamified flipped learning. The gamified flipped learning (flipped learning plus gamification) approach combines two emerging pedagogies into a single pedagogical form of instruction and serves as an alternative resolution to counter the challenges that arise from flipped learning and gamified learning as separate pedagogies. This book also examines assessment systems for flipped classrooms, showcases various examples of gamification in flipped classroom designs, and reviews educational applications containing game elements for a flipped classroom setting.
Pages
199 pages
Collection
n.c
Parution
2024-04-30
Marque
Springer
EAN papier
9789819722181
EAN PDF
9789819722198

Informations sur l'ebook
Nombre pages copiables
1
Nombre pages imprimables
19
Taille du fichier
3174 Ko
Prix
147,69 €
EAN EPUB
9789819722198

Informations sur l'ebook
Nombre pages copiables
1
Nombre pages imprimables
19
Taille du fichier
5908 Ko
Prix
147,69 €

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