Two Bit Circus and the Future of Entertainment

de

, , ,

Éditeur :

Springer


Collection :

SpringerBriefs in Computer Science

Paru le : 2015-12-09

eBook Téléchargement , DRM LCP 🛈 DRM Adobe 🛈
Lecture en ligne (streaming)
52,74

Téléchargement immédiat
Dès validation de votre commande
Image Louise Reader présentation

Louise Reader

Lisez ce titre sur l'application Louise Reader.

Description

This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults to become more comfortable with the STEAM field. Educators and people interested in the ways that innovation and technology can solve current problems in entertainment, healthcare, education, and business will find this brief a valuable resource.
Two Bit Circus creates unique productions that encourage playful collaboration across multiple platforms in interactive and meaningful ways. The company produces high tech games and immersive entertainment experiences that merge physical and digital play.

Pages
47 pages
Collection
SpringerBriefs in Computer Science
Parution
2015-12-09
Marque
Springer
EAN papier
9783319257914
EAN PDF
9783319257938

Informations sur l'ebook
Nombre pages copiables
0
Nombre pages imprimables
4
Taille du fichier
5898 Ko
Prix
52,74 €
EAN EPUB
9783319257938

Informations sur l'ebook
Nombre pages copiables
0
Nombre pages imprimables
4
Taille du fichier
1403 Ko
Prix
52,74 €